A small interrogation scene on Unity as an experiment for USC Games class. Created with ChatGPT API and Oculus Voice SDK to create text-to-speech and speech-to-text.
Colombian designer-engineer with 7+ years in web and game dev, and an award-winning track in education and entrepreneurship.
(Hover on videos for more)
Whimsical 3D puzzle-platformer where three little sisters go on a journey to restore the magic on their town while facing their mother’s passing.
Stealth adventure game set in an alien underwater world. Guide a little creature as it explores, hides, and outmaneuver procedural animated predators to rescue a lost friend.
Point-and-click exploration game where you explore grandpa’s old attic while helping his injured pigeon get back to its home-made nest
Built tools to streamline playtesting, including automatic move recording, battle metric tracking, and data export to JSON and CSV.
Assist on mechanics and progression with playtesting coordination and analysis.
Led gameplay and level design for a local co-op game with musical mechanics.
Where we are teaching teaching 1k+ Latinos about game development and digital art. Winner of an Epic Games Megagrant.
Founded Colombia’s first game development bootcamp, led a company providing workshops, and scholarships, and taught game programming at multiple universities.
Computer Graphics experience.
OpenGL programming and creating a ray tracing in C++.
Experimenting with new tech.
ChatGPT and Oculus for an interrogation room experiment
Virtual Production experience.
From Motion/Face capture using Motive and Motion Builder, to animation in Unreal Engine
A small interrogation scene on Unity as an experiment for USC Games class. Created with ChatGPT API and Oculus Voice SDK to create text-to-speech and speech-to-text.