Award-winning educator and entrepreneur who spent 10 years building Latin America’s game dev community. Now building games with a focus on storytelling and curiosity 🙂
Check my professional and personal game work
Director / Lead engineer & designer
A journey between a small kid and their watchful protector, inspired by works of Famito Ueda (ICO and others). Showcased at USC Games Expo 2026. I was the main engineer and designer, worked on game AI, interaction systems, and more.
Gameplay engineer & designer
Guide a small green creature through a dangerous underwater world. Explore, hide, and outmaneuver procedurally animated predators to find your lost friend. As the main developer I created all gameplay systems, AI behaviors and game feel elements like lighting and vfx. Winner of “best game” in “Principe de Los Paramos” awards in Colombia.
Gameplay engineer at KOST Inc
Lovebird is an AI driven dating game show where you can interact and have complex relationship with multiple characters. I created gameplay systems, tools and work on AI integrations with third party services like Inworld. Premiered at SXSW 2026 in Austin!
During my time at USC I challenge myself as an engineer and storyteller, learning múltiple skills.

Learned and developed graphics projects with OpenGL and C++, implementing camera, shaders and ray tracing.
Directing actors and getting body and face mocap performance with Motive on a real professional mocap stage.
Polish mocap animations on Motion Builder, export and use them on Unreal Engine metahumans for a polished final previs with Sequencer.

Created GameUP; Colombia’s first game development bootcamp that run from 2015 to 2017 with online speakers like Kellee Santiago and James Portnow.

Taught game programming in multiple universities in Colombia between 2020 and 2022.

Created arkde.com; an eLearning platform teaching 1600+ latinos about game development with an Epic Games megagrant.