A small interrogation scene on Unity as an experiment for USC Games class. Created with ChatGPT API and Oculus Voice SDK to create text-to-speech and speech-to-text.
Game designer and engineer from Colombia working on emotional storytelling and characters. Founder of award-winning arkde.com. Currently in LA pursuing a Master’s at USC Games.
3D action adventure game on Unreal Engine 5 with real-time character swapping, developed with 35+ team at USC Games. I developed a Ground Pound mechanic, and a robust dialogue subsystem in C++ & Blueprints that empowered gameplay and the design of cinematics.
2D Procedural animated suspense game on Unity. I designed and developed all the main gameplay systems including enemy AI and cinematics. Also work on game feel elements (lighting, vfx etc) to achieve our desire experience goal.
3D point-and-click narrative Unity game. 2023 IndieCade’s Hidden Heroes Jam “Aesthetic” category winner. I crafted all the gameplay systems, mechanics, UI as well as level design and technical art.
In 2022 I designed and developed an eLearning platform, backed by EPIC Games MegaGrant, teaching 1.3k+ Hispanics about game programming and digital art by producing and directing 120+ hours of content with multiple instructors.
From 2015 to 2021, I advanced Colombia’s game industry by building a vibrant community. I founded the country’s first game development bootcamp, featuring guests like Kellee Santiago from ThatGameCompany. Through my company, I offered workshops, courses, and scholarships. Additionally, I taught game programming at top-tier universities in the country.
A small interrogation scene on Unity as an experiment for USC Games class. Created with ChatGPT API and Oculus Voice SDK to create text-to-speech and speech-to-text.